feat: Vector init and push works
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@@ -1,11 +1,51 @@
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#include <stddef.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#define SONUVA_IMPLEMENTATION
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#define SONUVA_IMPLEMENTATION
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#include "sonuva.h"
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#include "sonuva.h"
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int main()
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typedef struct Vector {
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{
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size_t size;
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size_t capacity;
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int *arr;
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} Vector;
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void vec_push(Vector *v, int value) {
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if (v) {
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if (v->size >= v->capacity) {
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size_t new_capacity = v->capacity * 2;
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if(new_capacity == 0) new_capacity = 8;
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int *bigger_arr = realloc(v->arr, (sizeof(int) * new_capacity));
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v->arr = bigger_arr;
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v->capacity = new_capacity;
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}
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} else {
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v = malloc(sizeof(Vector) * 2);
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v->capacity = sizeof(Vector) * 2;
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v->size = 0;
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}
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v->arr[v->size] = value;
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v->size++;
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}
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int main() {
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Vector *v = malloc(sizeof(Vector));
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vec_push(v, 10);
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vec_push(v, 20);
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for (int i =0; i< v->capacity; i++) {
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printf("%d\n", v->arr[i]);
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}
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/* vec_rem(v, 10); */
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/* vec_delete(v, 10); */
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/* vec_purge(v, 10); */
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/* vec_swap(v, 1, 2); */
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LOG("This is a Log");
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LOG("This is a Log");
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LOG("This is a Warning", "warn");
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LOG("This is a Warning", "warn");
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LOG("This is a TODO", "todo");
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LOG("This is a TODO", "todo");
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LOG("HELLO", "fatal");
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LOG("This is a Fatal", "fatal");
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return 0;
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return 0;
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}
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}
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@@ -5,7 +5,6 @@
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#include <string.h>
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#include <string.h>
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#include <stdarg.h>
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#include <stdarg.h>
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#define NARGS(...) NARGS_(__VA_ARGS__, 5, 4, 3, 2, 1, 0)
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#define NARGS(...) NARGS_(__VA_ARGS__, 5, 4, 3, 2, 1, 0)
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#define NARGS_(_5, _4, _3, _2, _1, N, ...) N
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#define NARGS_(_5, _4, _3, _2, _1, N, ...) N
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@@ -38,8 +37,5 @@ void LOG2(char *str, char *level) {
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#endif // SONUVA_IMPLEMENTATION
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#endif // SONUVA_IMPLEMENTATION
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/* I took it from stack overflow man stop asking me questions */
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